Uses of Class
org.starhope.appius.except.UserDeadException

Packages that use UserDeadException
org.starhope.appius.game   
org.starhope.appius.game.npc   
org.starhope.appius.user   
org.starhope.appius.util   
org.starhope.appius.via   
 

Uses of UserDeadException in org.starhope.appius.game
 

Methods in org.starhope.appius.game that throw UserDeadException
private  void AppiusClaudiusCaecus.areYouThere()
          Send a packet to the user to see if they're still there
private  String AppiusClaudiusCaecus.grabInput()
          Get input from the client stream
private  String AppiusClaudiusCaecus.processPreLogin(String theInput)
          Process a prelogin input sequence
 void AppiusClaudiusCaecus.sendAdminMessage(String message, boolean remote)
          Send an administrative message to the user.
 void AppiusClaudiusCaecus.sendAdminMessage(String message, String title, String hatLabel, boolean remote)
          Send an administrative message.
private  void AppiusClaudiusCaecus.sendDeferredDatagrams()
          Send all deferred (future) datagrams pending in the queue
 void AppiusClaudiusCaecus.sendGameActionMessage(AbstractUser sender, org.json.JSONObject data)
          Send a game action event message to the client
 void AppiusClaudiusCaecus.sendPrivateMessage(AbstractUser from, String message)
          Send a private (“whisper”) message to the user
 void AppiusClaudiusCaecus.sendPublicMessage(AbstractUser from, String message)
          Send a public message
 void AppiusClaudiusCaecus.sendRawMessage(String reply, boolean remote)
           
private  void AppiusClaudiusCaecus.sendRawMessageLater(String reply)
          Send a message to the user in future
 void AppiusClaudiusCaecus.sendResponse(org.json.JSONObject result)
          Send a response as a future (deferred remote) datagram without a room specified
 void AppiusClaudiusCaecus.sendResponse(org.json.JSONObject result, int room, boolean remote)
          Send a response to the client in JSON form.
 void AppiusClaudiusCaecus.sendResponse(org.json.JSONObject result, Integer room)
          Send a response as a future (deferred remote) datagram
 void AppiusClaudiusCaecus.sendResponse(org.json.JSONObject result, Integer room, AbstractUser u)
           
 void AppiusClaudiusCaecus.sendResponseRemote(org.json.JSONObject result, Integer room, AbstractUser u)
          Deprecated. use AppiusClaudiusCaecus.sendResponse(JSONObject, Integer)
 void AppiusClaudiusCaecus.sendRoomEnteredByUser(AbstractRoom room, AbstractUser user)
          Send notification that an user has joined a room
 void AppiusClaudiusCaecus.sendRoomList()
          Send the user a room list for their current zone
 void AppiusClaudiusCaecus.sendRoomList(AbstractZone forZone, boolean remote)
          Send the user a room list for an arbitrary zone
 void AppiusClaudiusCaecus.sendRoomPartedBy(AbstractRoom room, AbstractUser user)
          Send a notification that an user has departed from a room
 void AppiusClaudiusCaecus.sendRoomUserCount(AbstractRoom room)
          Send the user count for the given room
 void AppiusClaudiusCaecus.sendRoomVar(int roomNum, String varName, String varValue)
           
 void AppiusClaudiusCaecus.sendUserPart(AbstractUser user, AbstractRoom room)
          Deprecated. use #sendRoomPartedBy(Room, AbstractUser)
 void AppiusClaudiusCaecus.sendUserVariable(User user, String varName, String varValue)
          Send an update to an user variable
private  void AdminProcessor.setup()
          Set up this thread to execute
private  void AppiusClaudiusCaecus.setup()
          Set up this thread to execute
private  boolean AppiusClaudiusCaecus.tick_checkIdleKick(long tIdle)
          Check whether the user has been idle for too long, and kick them offline if so
private  boolean AppiusClaudiusCaecus.tick_checkIdleWarnTime(long tIdle)
          Check how long the user has been idle, and send a warning if the time idle has exceeded a limit
 void GameEvent.tick(long currentTime, long deltaTime)
           
 void AppiusClaudiusCaecus.tick(long t, long dT)
          Propagate a metronome tick
 

Uses of UserDeadException in org.starhope.appius.game.npc
 

Methods in org.starhope.appius.game.npc that throw UserDeadException
 void AbstractScriptedNPC.sendMigrate(AbstractZone refugeeZone)
          This is an overriding method.
 void AbstractScriptedNPC.tick(long currentTime, long deltaTime)
          This is an overriding method.
 

Uses of UserDeadException in org.starhope.appius.user
 

Methods in org.starhope.appius.user that throw UserDeadException
 void User.sendMigrate(AbstractZone refugeeZone)
          Send a notification to the user that s/he should reconnect to a different zone
 void AbstractUser.sendMigrate(AbstractZone refugeeZone)
          TODO: document this method (brpocock, Jan 11, 2010)
 

Uses of UserDeadException in org.starhope.appius.util
 

Methods in org.starhope.appius.util that throw UserDeadException
 void AcceptsMetronomeTicks.tick(long currentTime, long deltaTime)
          This method is called periodically from the metronome thread.
 

Uses of UserDeadException in org.starhope.appius.via
 

Methods in org.starhope.appius.via that throw UserDeadException
 void RemoteUser.sendMigrate(AbstractZone refugeeZone)
          This is an overriding method.